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- Civil War Strategy Game Free
- Civil War Games For Pc
- Us Civil War Board Games
- Captain America Civil War Risk Board Game How To Play
This is a list of board wargames by historicalgenre (and some subgenres) showing their publication history. All games can be presumed to have been published in English unless another language is noted.
- This sprawling rendition of the American Civil War tries to fit in everything, from Grant and Lee down to Indian raids in the Western territories. It also includes the most extensive treatment of naval and riverine warfare of any strategic Civil War game. The map covers the theater of the war from the Eastern seaboard to the middle of Texas at 25 miles per hex.
- Risk Star Wars Edition Risk Star Wars Edition is a board game that gives to players an option to reproduce and play the final moments of Star Wars: Return of the Jedi. With the release of the new Star Wars movie, The Force Awakens, we look back on the past installments of Star Wars, but through a different lens.
4 Comments on Risk Board Game: Rules and Strategies for Winning When you hear the term “boardgames about war”, the first thing which comes to most people’s minds is probably Risk. This classic game of world domination was one of the first board games designed to simulate global conquest, imperialism, and war.
- 1Historical
- 1.6American Civil War
- 1.9World War II
- 1.9.2Operational
- 1.9.2.1European Theatre
- 1.9.3Strategic
- 1.9.2Operational
- 1.10Modern
- 2Fictional
Historical[edit]
- The Art of Siege (Simulations Publications, Inc., 1979)
- Combined Arms (SPI - Strategy & Tactics #46, 1974)
Ancients[edit]
![Civil War Risk Board Game Civil War Risk Board Game](/uploads/1/3/3/8/133820709/503869452.jpg)
- 300 Spartans (Zvezda, 2003)
- Acre (Simulations Publications, Inc., 1978)
- Alexander at Tyre (Thunderhaven Game Company, 1993)
- Alexander the Great (Guidon Games, 1971; Avalon Hill, 1974)
- Ancients (Good Industries, 1990; 3W, 1992; Games Publications Group, 1999)
- Assyrian Wars (Udo Grebe Gamedesign, 2005) -
- Armageddon: Tactical Combat, 3000-500 BC (SPI - Strategy & Tactics #34, 1972)
- Battles of the Ancient World: Marathon & Granicus (Decision Games - Strategy & Tactics #214, 2003)
- Caesar at Alesia - Caesar: Epic Battle at Alesia (Avalon Hill, 1976)
- Centurion: Tactical Warfare, 100 BC-600 AD - (SPI - Strategy & Tactics #25, 1971)
- Chandragupta (GMT Games, 2008)
- Chariot (Simulations Publications, Inc., 1975)
- Chariot Lords (Clash of Arms, 1999)
- Commands & Colors: Ancients (GMT Games, 2006)
- Conquest of the Empire (Citadel Games, 1981?; Milton Bradley, 1984; Eagle Games, 2005)
- The Conquerors (Simulations Publications, Inc., 1977)
- The Conquerors: Alexander the Great (GMT Games, 2006)
- Day of the Chariot: Kadesh (LPS, Inc. - Against the Odds #21, 2008)
- Eagles (Game Designers' Workshop, 1973) - Caesar's Legions (Avalon Hill, 1975)
- Epic of the Peloponnesian War (Clash of Arms, 2006)
- Fading Legions (Avalanche Press, 2002)
- Gladiator (Avalon Hill, 1981)
- Go Tell the Spartans (LPS, Inc. - Against the Odds #6, 2003)
- The Great Battles of Alexander the Great (GMT Games, 1991) Deluxe Edition (1995)
- Hannibal (Histo Games, 1969)
- Hannibal (Aulic Council, 1983)
- Hannibal: Rome vs. Carthage (Avalon Hill, 1996; Valley Games, 2007)
- Hannibal: The Italian Campaign 219-206 BC (Simulations Canada, 1983)
- Hannibal: The Second Punic War (Decision Games - Strategy & Tactics #141, 1991)
- Hannibal at Bay (Avalanche Press, 2000)
- Hegemon (LPS, Inc. - Against the Odds #1, 2002)
- Hellenes: Campaigns of the Peloponnesian War (GMT Games, 2009)
- I am Spartacus (XTR Corp - Command #15, 1992)
- Iliad: The Siege of Troy (Conflict Games, ?; Game Designers' Workshop, 1978)
- Jewish War (Khyber Pass Games, 2000)
- Kadesh: Mobile Warfare in the Ancient Middle East (XTR Corp - Command #7, 1991)
- Legion (Simulations Publications, Inc., 1975)
- Pax Romana (GMT Games, 2006)
- The Peloponnesian War (Simulations Canada, 1977)
- The Peloponnesian War (Victory Games, 1991)
- Phalanx (Simulations Publications, Inc., 1971)
- Phalanx (Society of Ancients - Slingshot #165, 1993)
- The Republic of Rome (Valley Games, 1990)
- Queen of the Celts (Avalanche Press, 2007)
- Spartan (Simulations Publications, Inc., 1975)
- SPQR (GMT Games, 1992; Oriflam, ? [French)
- Successors (Decision Games - Strategy & Tactics #161, 1993)
- Successors (Avalon Hill, 1997; GMT Games, 2008)
- The Sword of Rome (GMT Games, 2004)
- Trireme (Battleline Publications, 1979; Avalon Hill, 1980)
- Troy (Chaosium, 1977)
- Tyre (Simulations Publications, Inc., 1978)
- War Galley (GMT Games, 1997)
- Xenophon: 10,000 Against Persia (Decision Games - Strategy & Tactics #203, 2000)
Early Middle Ages[edit]
- Belisarius: The Byzantine Empire Strikes (Decision Games - Strategy & Tactics #210, 2002)
- Byzantium (Warfrog, 2005)
- Dark Ages: Tactical Warfare, 500-1300 (Simulations Publications, Inc., 1971)
- Norseman: Viking Kingdoms of the North Sea (Simulations Canada, 1985)
- Viking (Simulations Publications, Inc., 1975)
- Viking Raiders (Standard Games, 1987; Eurogames, ? [French])
- Vikingatid (Trollspel, 1998 [Swedish])
Middle Ages[edit]
- Agincourt (Simulations Publications, Inc., 1978)
- The Black Prince: The Battle of Navarette, 1367 (Simulations Publications, Inc., 1979)
- Conquistador (SPI - Strategy & Tactics # 58, 1976, Avalon Hill, 1983)
- Cry Havoc (Standard Games, 1981)
- The Crusades (SPI - Strategy & Tactics # 70, 1978)
- Empires of the Middle Ages (Simulations Publications, Inc., 1980, Decision Games, 2004?)
- Granada: The Fall of Moslem Spain (Avalanche Press, 2003)
- Hammer of the Scots (Columbia Games, 2003)
- The Legend of Robin Hood (Operational Studies Group, 1979; Avalon Hill, 1980)
- Scotland the Brave (Avalanche Press, 1998)
- Renaissance of Infantry (SPI - Strategy & Tactics #22, 1970)
- Yeoman (Simulations Publications, Inc., 1975)
Early Modern[edit]
- 1776 (Avalon Hill, 1974)
- The Alamo (Simulations Publications, Inc., 1981; Decision Games, ?)
- Alma (Simulations Publications, Inc., 1978)
- The American Revolution 1775-1783 (Simulations Publications, Inc., 1972)
- Arcola (Operational Studies Group, 1979) - Battle for Italy (Avalon Hill, 1981)
- Armada: The War With Spain 1585-1604 (SPI - Strategy & Tactics # 72, 1979)
- Balaclava (SPI, 1978)
- Battle of Guilford Courthouse (Game Designers' Workshop, 1978)
- The Battle of Lobositz (Game Designers' Workshop, 1978)
- The Battle of Saratoga (Oldenburg Grenadiers, 1976)
- The Battle of the Alma (Game Designers' Workshop, 1978; Kokusai-Tsushin - Command #38, 2001 [Japanese)
- Breitenfeld (SPI - Strategy & Tactics #55, 1976)
- The Campaigns of Frederick the Great (3W, 1993)
- La Carga de la Brigada Ligera (NAC, 1987 [Spanish)
- Close Action (Clash of Arms, 1997)
- Crimean War Battles (Simulations Publications, Inc., 1978; Decision Games - Strategy & Tactics #201, 2000)
- Fighting Sail: Sea Combat in the Age of Canvas and Shot 1775-1815 (SPI - Strategy & Tactics #85, 1981)
- Frederick the Great (SPI - Strategy & Tactics #49, 1975; Avalon Hill, 1982)
- Friedrich (Histogame, 2004 [German]; Simmons Games, 2005)
- Frigate: Sea War in the Age of Sail (Simulations Publications, Inc., 1974)
- Geronimo (Avalon Hill, 1995)
- Gunslinger (Avalon Hill, 1982)
- Kingmaker (PhilMar Ltd., 1974; Avalon Hill, 1976)
- Kolin 1757: Frederick's First Defeat (Clash of Arms, 1994)
- Leuthen: Frederick's Greatest Victory (Clash of Arms, 1997)
- Machiavelli (Battleline Publications, 1977; Avalon Hill, 1983)
- A Mighty Fortress (Simulations Publications, Inc., 1977)
- Musket & Pike (Simulations Publications, Inc., 1973)
- Quebec 1759 (Gamma Two Games, 1972; Avalon Hill, 1977?; Columbia Games, ?)
- Samurai (Battleline Publications, 1979; Avalon Hill, 1980)
- Saratoga (GMT Games, 1998)
- Saratoga: 1777 (Rand Game Associates, 1974; Gamut of Games, ?)
- Shogun (Milton Bradley, 1986) - Samurai Swords (Milton Bradley, 1995)
- Shogun (Queen Games, 2006)
- The Siege of Constantinople (SPI - Strategy & Tactics #66, 1978)
- Soldier Kings (Avalanche Press, 2002)
- Soldier Raj (Avalanche Press, 2004)
- Thirty Years War: Europe in Agony, 1618-1648 (GMT Games, 2001)
- Wallenstein (Queen Games, 2002)
- War of 1812 (Gamma Two Games, 1973; Avalon Hill, 1977?; Columbia Games, ?)
- Washington's War (GMT, 2010)
- Wooden Ships and Iron Men (Battleline Publications, 1974; Avalon Hill, 1975)
- We the People (Avalon Hill, 1994)
Napoleonic[edit]
- Game of War (Guy Debord), 1965
- 1809: Napoleon's Danube Campaign (Victory Games, 1984)
- 1812: The Campaign of Napoleon in Russia (Simulations Publications, Inc., 1972)
- 1815: The Waterloo Campaign (Game Designers' Workshop, 1982)
- Austerlitz: Battle of the Three Emperors (Simulations Publications, Inc., 1973)
- La Bataille d'Albuera-Espagnol (Clash of Arms, 1984)
- La Bataille d'Auerstaedt (Marshal Enterprises, 1978; Clash of Arms ?; AGEMA, 1991 [German)
- La Bataille d'Austerlitz (Marshal Enterprises, 1980)
- La Bataille d'Espagnol-Talavera (Marshal Enterprises, 1979; Clash of Arms, 1995)
- La Bataille d'Orthez (Clash of Arms, 2000)
- La Bataille de Corunna-Espagnol (Clash of Arms, 1995)
- La Bataille de Deutsch Wagram (Marshal Enterprises, 1981)
- La Bataille de la Moscowa (Martial Enterprises, 1975; Game Designers' Workshop, 1977)
- La Bataille de Ligny (Clash of Arms, 1991)
- La Bataille de Lützen (Clash of Arms, 1999)
- La Bataille de Mont Saint Jean (Clash of Arms, 1993)
- La Bataille de Preusisch Eylau (Marshal Enterprises, 1978; Clash of Arms, 1990)
- La Bataille des Quatre bras (Clash of Arms, 1991)
- Battles of the Hundred Days (Operational Studies Group, 1979) - Hundred Days Battles (Avalon Hill, 1983)
- Bonaparte at Marengo (Simmons Games, 2005)
- Borodino: Napoleon in Russia (SPI - Strategy & Tactics #32, 1972)
- Dresden (SPI - Strategy & Tactics #75, 1979)
- Empires in Arms (Australian Design Group, 1983; Avalon Hill, 1985)
- Eylau: Napoleon's Winter Battle, 1807 (Game Designers' Workshop, 1980)
- La Patrie en Danger (Operational Studies Group, 2014)
- Napoleon (Gamma Two Games, 1974; Avalon Hill, 1977; Columbia Games ?)
- Napoleon Against Russia (Operational Studies Group, 2015)
- Napoleon at Bay (Avalon Hill, 1983)
- Napoleon at Leipzig (Operational Studies Group, 1979; Clash of Arms, [[1988 in games|1988, 2013)
- Napoleon at War: Four Battles (Simulations Publications, Inc., 1975)
- Napoleon at Waterloo (Simulations Publications, Inc., 1971)
- Napoleon in Europe (Eagle Games, 2001)
- Napoleon in the Desert (Avalanche Press, 2002)
- Napoleon on the Danube (Avalanche Press, 2005)
- Napoleon Retreats (Operational Studies Group, 2019)
- Napoleon's Art of War (SPI - Strategy & Tactics #75, 1979)
- Napoleon's Last Battles (Simulations Publications, Inc., 1976; TSR, 1984)
- Napoleon's Last Gamble (Operational Studies Group, 2016)
- Napoleon's Quagmire (Operational Studies Group, 2017)
- Napoleon's Resurgence (Operational Studies Group, 2018)
- Ney vs. Wellington (SPI - Strategy & Tactics #74, 1979)
- Preussisch-Eylau (Avalanche Press, 1999)
- Soldier Emperor (Avalanche Press, 2003)
- The Struggle of Nations (Avalon Hill, 1982)
- The Coming Storm (Operational Studies Group, 2010)
- The Last Success (Operational Studies Group, 2012)
- Toulon, 1793 (Legion Wargames, 2014)
- War and Peace (Avalon Hill, 1980)
- Waterloo (Avalon Hill, 1962)
- Wellington (GMT Games, 2005)
- Wellington's Victory: Battle of Waterloo (Simulations Publications, Inc., 1976; TSR, Inc., 1983)
American Civil War[edit]
Skirmish[edit]
- Devil's Den (Operational Studies Group, 1980, Avalon Hill, 1985)
Tactical[edit]
- Antietam: The Bloodiest Day (Simulations Publications, Inc., 1975)
- Battle Cry (Avalon Hill, 2000)
- The Battles of Bull Run (Simulations Publications, Inc., 1973)
- Blue and Gray (Simulations Publications, Inc., 1975; TSR, Inc., 1983; Overlord Games, ?; Decision Games, 1995)
- Blue and Gray II (Simulations Publications, Inc., 1976)
- Cedar Mountain: The Prelude to Bull Run (SPI - Strategy & Tactics #86, 1981)
- Cemetery Hill (Simulations Publications, Inc., 1975)
- Chancellorsville (Avalon Hill, 1961)
- Chickamauga & Chattanooga (Avalanche Press, 2003)
- Fury in the West (Battleline Publications, 1977; Avalon Hill, 1979)
- Gettysburg (Avalon Hill, 1958)
- Gettysburg 1863 (Avalanche Press, 2002)
- Lee vs. Meade: The Battle of Gettysburg (Rand Game Associates, 1974; Gamut of Games, ?)
- Seven Days Battles (Battleline Publications, 1973)
- Stonewall: The Battle of Kernstown (SPI - Strategy & Tactics #67, 1978)
- Thunder on South Mountain (Blue Guidon, 2000)
Grand Tactical[edit]
- Bloody April: The Battle of Shiloh, 1862 (Simulations Publications, Inc., 1979)
- Terrible Swift Sword (Simulations Publications, Inc., 1976; TSR, Inc., 1986)
Operational[edit]
Civil War Strategy Game Free
- Atlanta (Guidon Games, 1973)
- Drive on Washington (Simulations Publications, Inc., 1980)
- Lee vs. Grant (Victory Games, 1988) - Wilderness Campaign, an ancestor of the Avalon Hill 'Stonewall Jackson's Way' series
- Mosby's Raiders (Victory Games, 1985)
- Objective: Atlanta (Battleline Publications, 1977)
- Shenandoah (Battleline Publications, 1975)
- Stonewall Jackson's Way (Avalon Hill, 1992) - Cedar Mountain to Second Bull Run
- Here Come the Rebels (Avalon Hill, 1993; Multi-Man Publishing, ?) - Antietam Campaign
- Roads to Gettysburg (Avalon Hill, 1993; Multi-Man Publishing, ?) - Gettysburg Campaign
- Stonewall in the Valley (Avalon Hill, 1995) - Shenandoah Campaign
- Stonewall's Last Battle (Avalon Hill, 1996) - Chancellorsville Campaign
- On To Richmond (Avalon Hill, 1997; Multi-Man Publishing, ?) - McClellan's Peninsula Campaign
- Grant Takes Command (Avalon Hill, 2001) - Wilderness Campaign
- Battle Above the Clouds (Multi-Man Publishing, 2011) - Chickamauga/Chattanooga
Strategic[edit]
- Bobby Lee (Columbia Games, 1993)
- Sam Grant (Columbia Games, 1997)
Grand Strategy[edit]
- The American Civil War 1861-1865 (SPI - Strategy & Tactics #43, 1974)
- The American Civil War 1861-1865 (TSR, Inc. - Strategy & Tactics #93, 1983)
- Battle Cry (Milton Bradley, 1961)
- Civil War (Avalon Hill, 1961)
- The Civil War 1861-1865 (Victory Games, 1983)
- A House Divided (Game Designers' Workshop, 1981; Phalanx Games, 2001)
- For the People (Avalon Hill, 1998; GMT Games, 2000)
- War Between the States (Simulations Publications, Inc., 1978)
Industrial[edit]
- 1898: The Spanish–American War (Avalanche Press, 2000)
- 1904–1905: The Russo-Japanese War (Avalanche Press, 1999)
- Chaco (Game Designers' Workshop, 1973)
- Custer's Last Stand (Battleline Publications, 1976)
- Red Sun Rising (Simulations Publications, Inc., 1977)
- Rifle & Saber (Simulations Publications, Inc., 1973)
- Viva España (Battleline Publications, 1977)
World War I[edit]
- 1914 (Avalon Hill, 1968)
- 1918 (Simulations Publications, Inc., 1970)
- Aces High (World Wide Wargames).
- Blue Max (Game Designers' Workshop, 1983) - Les Ailes de la Gloire (Oriflam, ? [French)
- Brusilov Offensive (Simulations Publications, Inc., 1978)
- Cruiser Warfare (Avalanche Press, 2004)
- Fatal Alliances: The Great War (Compass Games), 2016
- Fight in the Skies (Guidon Games, 1972; TSR, 1975) - Dawn Patrol (TSR, 1982)
- Flying Circus (Simulations Publications, Inc., 1972)
- Great War at Sea: The Mediterranean (Avalanche Press, 1996)
- Great War at Sea: The North and Baltic Seas - Jutland (Avalanche Press, 1998)
- The Guns of August (Avalon Hill, 1981)
- Infantry Attacks: Imperial Twilight (Avalanche Press, 2006)
- Jutland (Avalon Hill, 1967)
- The Kaiser's Battle (SPI - Strategy & Tactics #83, 1980; Decision Games, ?)
- Knights of the Air (Avalon Hill, 1987)
- Paths of Glory (GMT Games, 1999)
- Pursuit of Glory (GMT Games, 2008)
- The Marne: Home Before the Leaves Fall (Simulations Publications, Inc., 1972)
- Richthofen's War (Avalon Hill, 1972)
- Soldiers (Simulations Publications, Inc., 1972)
- The Strand War Game (The Strand Magazine, 1915)
- They Shall Not Pass: The Battle of Verdun, 1916 (Avalanche Press, 2006)
- To the Green Fields Beyond (Simulations Publications, Inc., 1978)
- Trenchfoot: Bullets & Bayonets in the Great War (Game Designers' Workshop, 1981)
- Verdun (Conflict Games, 1972; Game Designers' Workshop, 1978)
- Verdun 1916 (Histoire & Collections - Vae Victis #46, 2002 [French)
- Wings (Yaquinto Publications, 1981; Excalibre Games, 1993)
- World War I (SPI - Strategy & Tactics #51, 1975; Excalibre Games, ?; Decision Games, 1994)
World War II[edit]
Tactical games[edit]
- B-17, Queen of the Skies (Avalon Hill, 1983)
- Advanced Squad Leader (Avalon Hill, 1985; Multi-Man Publishing, 2001)
- Ambush! (Victory Games, 1983)
- Commando (Simulations Publications, Inc., 1979)
- Conflict of Heroes (Academy Games, 2008)
- Memoir '44 (Days of Wonder, 2004)
- Panzer 44 (SPI, 1975)
- Panzer Leader (Avalon Hill, 1974)
- PanzerBlitz (Avalon Hill, 1970)
- Patton's Best (Avalon Hill, 1987)
- Sniper (SPI, 1973)
- Squad Leader (Avalon Hill, 1977)
- Storm Over Arnhem (Avalon Hill, 1982)
- Tide of Iron (Fantasy Flight Games, 2007; Re-print 1A Games,[1]2014)
- Tobruk (Avalon Hill, 1975)
- Dreadnought: Surface Combat In The Battleship Era, 1906-45 (Simulations Publications, Inc., 1975)
Operational[edit]
European Theatre[edit]
- EuroFront (Columbia Games, 1995)
- Triumph and Tragedy (GMT Games, 2015)
Eastern Front[edit]
- EastFront (Columbia Games, 1991)
- Evropa (Game Designers' Workshop, 1973) - Fire in the East (Game Designers' Workshop, 1984)
- Turning Point: Stalingrad (Avalon Hill, 1989)
- Von Manstein: Battles for the Ukraine 1941-1944 (Rand Games, 1975)
- War in the East (Simulations Publications, Inc., 1974)
- Winter War (Ad Technos, 1986 [Japanese)
- Winter War: The Russo-Finnish Conflict November 1939-March 1940 (SPI - Strategy & Tactics # 33, 1972)
- A Winter War (Game Research/Design, 1994)
Western Front[edit]
- Alsace 1945 (Avalanche Press, 2005)
- America Triumphant: Battle of the Bulge (Avalanche Press, 2003)
- Anzio (Avalon Hill, 1969)
- Anzio Beachhead (SPI - Strategy & Tactics #20, 1969; 3W - Strategy & Tactics #134, 1990)
- The Ardennes Offensive (Simulations Publications, Inc., 1973)
- Arnhem (Panzerfaust Publications - Panzerfaust #?, 1972)
- Arnhem (Simulations Publications, Inc., 1976)
- Arnhem 1944 (Histoire & Collections - Vae Victis #13, 1997 [French)
- Arnhem and Operation Market-Garden (Spartan International - Spartan International Vol 3. No. 5, 1971)
- Arnhem Bridge (Attactix Adventure Games, 1982)
- Atlantic Wall (Simulations Publications, Inc., 1978)
- Avalanche: The Invasion of Italy (Avalanche Press, 1994)
- Avalanche: The Salerno Landings (Game Designers' Workshop, 1976)
- Axis & Allies: D-Day (Avalon Hill, 2004)
- Bastogne (SPI - Strategy & Tactics #20, 1969)
- Bastogne or Bust (Terran Games, 1995)
- Bastogne: The Desperate Defense, December 1944 (Simulations Publications, Inc., 1976; Fresno Gaming Association, 1992)
- Bastogne: Crossroads of Death (Pacific Rim Publishing, 1991)
- Battle for the Ardennes (Simulations Publications, Inc., 1978)
- Battle of the Bulge (Avalon Hill, 1965)
- The Big Red One (Simulations Publications, Inc., 1980)
- Bitter Woods: The Battle of the Bulge (Avalon Hill, 1998; Multi-Man Publishing, ?, L2 Design Group, 2003)
- Breakout & Pursuit (Simulations Publications, Inc., 1972)
- Breakout: Normandy (Avalon Hill, 1993)
- 'Bulge': The Battle for the Ardennes (Simulations Publications, Inc., 1980)
- Cobra (SPI - Strategy & Tactics #65, 1977; TSR, Inc., 1984)
- D-Day: The Great Crusade (Moments in History, 2004)
- France 1944 (Victory Games, 1986)
- Foxhole, (Diffraction Entertainment, Ltd., 2010)
- Hell's Highway (Victory Games, 1983)
- Highway to the Reich (Simulations Publications, Inc., 1977)
- The Italian Campaign: Salerno (Decision Games - Strategy & Tactics #150, 1992)
- Liberty Roads (Hexasim, 2009)
- The Longest Day (Avalon Hill, 1980)
- Major Battles and Campaigns of General George S. Patton (Research Games, 1973)
- Memoir '44 (Days of Wonder, 2004)
- Monty's Gamble: Market Garden (Multi-Man Publishing, 2003)
- Normandy: The Invasion of Europe 1944 (Simulations Publications, Inc., 1969)
- Normandy Campaign: From Beachhead to Breakout (Game Designers' Workshop, 1983)
- Omaha Beachhead (Victory Games, 1987)
- Operation Grenade (SPI - Strategy & Tactics #84, 1981)
- Operation Market-Garden (Third Millennia, 1973)
- Operation Market-Garden: Descent into Hell (Game Designers' Workshop, 1985)
- Overlord (Conflict Games, 1973; Game Designers' Workshop, ?)
- Patton's Third Army (Simulations Publications, Inc. - Strategy & Tactics #78, 1980; Hobby Japan, ? [Japanese)
- Salerno (Third Millennia, 1972)
- Salerno: Operation Avalanche (West End Games, 1977)
- Second Front (Game Research/Design, 1994)
- Wacht am Rhein (Simulations Publications, Inc., 1976)
- War in the West (Simulations Publications, Inc., 1976)
- WestFront (Columbia Games, 1992)
Other campaigns[edit]
- 1940 (Game Designers' Workshop, 1980)
- Battle for Germany (SPI - Strategy & Tactics #50, 1975; Decision Games, 1994)
- The Battle of Britain (Gamescience, 1968)
- Bismarck (Avalanche Press, 2005)
- Bitter Victory: The Invasion of Sicily, 1943 (Avalanche Press, 2006)
- Case White (Game Designers' Workshop, 1977) - First to Fight (Game Research/Design, 1991)
- Dunkirk: The Battle of France (Guidon Games, 1971)
- Eagle Day (Histo Games, 1973)
- The Fall of France (Game Designers' Workshop, 1981)
- France 1940 (SPI - Strategy & Tactics #27, 1971; Avalon Hill, 1972)
- Invasion of Sicily (Panzerfaust Publications - Panzerfaust Magazine #57?, 1972)
- London's Burning (Avalon Hill, 1995)
- Marita-Merkur (Game Designers' Workshop, 1979) - Balkan Front (Game Research/Design, 1990)
- Narvik (Game Designers' Workshop, 1974) - Storm Over Scandinavia (Game Research/Design, 1998)
- Strange Defeat: The Fall of France, 1940 (Avalanche Press, 2006)
- Their Finest Hour (Game Designers' Workshop, 1976)
Mediterranean & North Africa[edit]
- Air Assault on Crete (Avalon Hill, 1977)
- Bloody Kasserine (Game Designers' Workshop, 1992)
- Bomb Alley (Avalanche Press, 2002)
- The Campaign for North Africa (Simulations Publications, Inc., 1978)
- Crete (SPI - Strategy & Tactics #18, 1969)
- Descent on Crete (Simulations Publications, Inc., 1978)
- The Desert Fox (SPI - Strategy & Tactics # 87, 1981)
- El Alamein: Battles in North Africa (Simulations Publications, Inc., 1973)
- Fall of Tobruk (Conflict Games, 1975; Cool Stuff Unlimited, 2004)
- Gazala: 1942 (Avalanche Press, 2002)
- Island of Death: The Invasion of Malta, 1942 (Avalanche Press, 2006)
- Kasserine (GMT Games, 2001)
- Kasserine Pass (Conflict Games, 1973; Game Designers' Workshop, ?)
- Operation Crusader (Game Designers' Workshop, 1978)
- Panzer Armee Afrika (Simulations Publications, Inc., 1973; Avalon Hill, 1982)
- Race for Tunis (Game Designers' Workshop, 1992)
- Rommel in the Desert (Columbia Games, 1982)
- Torch (Game Designers' Workshop, 1985)
- Western Desert (Game Designers' Workshop, 1982) - War in the Desert (Game Research/Design, 1995)
Pacific and Asia[edit]
- 1942 (Game Designers' Workshop, 1978)
- Battle for Midway (Game Designer's Workshop, 1976)
- Carrier (Victory Games, 1990)
- Coral Sea (Game Designers' Workshop, 1974)
- Eastern Fleet (Avalanche Press, 2001)
- The Fast Carriers (Simulations Publications, Inc., 1976)
- Flat Top (Battleline Publications, 1977; Avalon Hill, 1981)
- Guadalcanal (Avalon Hill, 1966)
- Guadalcanal (Avalon Hill, 1992)
- Indian Ocean Adventure (Game Designers' Workshop, 1978)
- Leyte Gulf (Avalanche Press, 2005)
- McArthur's Return: Leyte 1944 (Avalanche Press, 1994)
- Midway (Avalon Hill, 1964)
- Midway (Sho-Kikaku, 1986 [Japanese)
- Midway (Avalon Hill, 1991)
- Midway (Avalanche Press, 2002)
- Operation Cannibal (Avalanche Press, 1996)
- Operation Olympic (SPI - Strategy & Tactics #45, 1974)
- SOPAC (Avalanche Press, 1999)
- Strike South (Avalanche Press, 2005)
- War of Resistance, China Theater 1937-1941 (Game Research/Design, 1998)
Strategic[edit]
Europe[edit]
- Trial of Strength (Panther Games, 1985)
- Advanced Third Reich (Avalon Hill, 1992)
- Axis & Allies: Europe (Avalon Hill, 2000)
- D-Day (Avalon Hill, 1961)
- Defiant Russia: 1941 (Avalanche Press, 2004)
- Europe Engulfed (GMT Games, 2002) - Winner of the Charles S. Roberts Award[2]
- Fortress Europa (Avalon Hill, 1980)
- Hitler's War (Metagaming Concepts, 1981; Avalon Hill, 1984)
- Luftwaffe (Avalon Hill, 1971)
- Red Vengeance (Avalanche Press, 2005)
- Rise and Decline of the Third Reich (Avalon Hill, 1974; Avalanche Press, 2001)
- Russia Besieged (L2 Design Group, 2004)
- The Russian Campaign (Jedko Games, 1975; Avalon Hill, 1976; L2 Design Group, 2003)
- Russian Front (Avalon Hill, 1985)
- Stalingrad (Avalon Hill, 1963)
- War at Sea (Jedko Games, 1975; Avalon Hill, 1976; L2 Design Group, 2007)
- War in Europe (Simulations Publications, Inc., 1976; Decision Games, 1999)
- World War II: European Theater of Operations (Simulations Publications, Inc., 1973)
Mediterranean & north Africa[edit]
- Afrika Korps (Avalon Hill, 1964)
Pacific[edit]
- Axis & Allies: Pacific (Avalon Hill, 2001)
- Empire of the Rising Sun (Avalon Hill, 1995)
- The Great Pacific War (Avalanche Press, 2003)
- Pacific War (Victory Games, 1985)
- U.S.N. (SPI - Strategy & Tactics #29, 1971)
- Victory in the Pacific (Avalon Hill, 1977)
- War in the Pacific (Simulations Publications, Inc., 1978)
World[edit]
- Glasnost The Game, (YL Games, 1989)
Grand Strategy (Global)[edit]
- A World at War (GMT Games, 2003)
- Axis and Allies (Nova Games, 1981; Milton Bradley, 1984; Avalon Hill, 2004)
- Global War (Simulations Publications, Inc., 1975)
- World in Flames (Australian Design Group, 1985)
Modern[edit]
- Central America: The United States' Backyard War (Victory Games, 1987)
- Ici, c'est la France!: The Algerian insurgency 1954-62 (Legion Wargames, 2009)
- Twilight Struggle (GMT Games, 2005)
- War on Terror (TerrorBull Games, 2006)
Tactical[edit]
- Air Superiority (Game Designers' Workshop, 1987)
- Air War (Simulations Publications, Inc., 1977; TSR, Inc., 1983)
- Chicago, Chicago! (SPI - Strategy & Tactics # 21, 1970)
- City-Fight (Simulations Publications, Inc., 1979)
- Flight Leader (Avalon Hill, 1986)
- MechWar 2 (Simulations Publications, Inc., 1979)
- Patrol! (Simulations Publications, Inc., 1975)
- Raid: Commando Operations in the 20th Century (SPI - Strategy & Tactics #64, 1977)
- Ranger (Omega Games, 1984)
- The Sands of War (Game Designers' Workshop, 1991)
- Sniper! (Simulations Publications, Inc., 1973; TSR, Inc., 1986)
- Sniper!: Special Forces (TSR, Inc., 1988)
- Tank! (SPI - Strategy & Tactics #44, 1974)
- Warfighter 101: Movement to Contact (BayonetGames, 2005)
- Warfighter 101: The Guards (BayonetGames, 2006)
- Warfighter Series: Maneuver Warrior (BayonetGames, 2006)
Arab–Israeli wars[edit]
- A Guerra do Yom Kippur, (Abril Editora, 1981 [Portuguese])
- Across Suez (Simulations Publications, Inc., 1980; Hobby Japan, 1983 [Japanese]; Decision Games, 1995)
- The Arab-Israeli Wars (Avalon Hill, 1977)
- Bar-Lev (Conflict Games, 1974; Game Designers' Workshop, 1977)
- The Battle for Jerusalem (Simulations Publications, Inc., 1977)
- Beirut '82: Arab Stalingrad (Decision Games – Strategy & Tactics #126, 1989)
- Born to Battle: Peace for Galilee, Suez 73 (Perry Moore, 1991)
- Chinese Farm (Simulations Publications, Inc., 1975; Hobby Japan, ? [Japanese])
- Crisis: Sinai 1973 (GMT Games, 1995)
- Fast Attack Boats (Yaquinto Publications, 1980)
- The First Arab-Israeli War (Decision Games – Strategy & Tactics #185, 1997; Kokusai Tsuushinsha – Command Japan #22, 1998 [Japanese])
- Flashpoint: Golan (Victory Games, 1991)
- Golan (Simulations Publications, Inc., 1975)
- Gunfight in the Valley of Tears, October 9, 1973 (Perry Moore, 2003)
- IDF (Avalon Hill, 1993)
- Jerusalem (Simulations Design Corporation, 1975; Mayfair Games, 1982; Cool Stuff Unlimited, 2007)
- The Last Bliztkrieg 1982 (Perry Moore, 1999)
- Middle East '48 (Fantasy Games Unlimited – Wargaming #4, 1979)
- Middle East Battles: Suez '56 & El Arish '67 (Decision Games – Strategy & Tactics #226, 2005)
- No Middle Ground (Microgame Design Group, 2003)
- October War: Tactical Armored Combat in the Yom Kippur Conflict (SPI – Strategy & Tactics #61, 1977)
- Operation Badr (West End Games, 1983)
- Operation Kadesh (Udo Grebe Gamedesign – Command & Strategy #3, 2005)
- Operation Shock Troop (Decision Games – Strategy & Tactics #168, 1994)
- Sinai '56 (Wargaming Enterprises, 1969)
- Sinai: The Arab-Israeli Wars '56, '67 and '73 (Simulations Publications, Inc., 1973)
- Suez '73 (Game Designers' Workshop, 1981)
- Suez to Golan (Simulations Publications, Inc., 1979)
- Valley of Tears: The 7th Brigade Stands Defiant (Armchair General, Vol.3 #2, 2006)
- Yom Kippur (International Team, 1984 [Italian]; Eurogames, 1989 [French])
- Yom Kippur (The Gamers, 1995; Oriflam, 1995 [French]; Kokusai Tsuushinsha – Command Japan #65, 2005 [Japanese])
- Yom Kippur (Ludopress – Alea #3, 2001 [Spanish])
- Yom Kippour 1973 (Histoire & Collections – Vae Vicitis #39, 2001 [French])
Korean War[edit]
- Korea: The Mobile War 1950-51 (Simulations Publications, Inc., 1970)
Vietnam War[edit]
- Citadel: The Battle of Dien Bien Phu (Game Designers' Workshop, 1977)
- Dien Bien Phu (SDC - Conflict #6, 1973; Flying Buffalo, 1977?)
- Diên Biên Phu (Jeux Descartes, 1980 [French])
- Dien Bien Phu 1954 (Histoire & Collections - Vae Victis - #33, 2000 [French])
- Grunt (SPI - Strategy & Tactics #26, 1971)
- Hue (SDC - Conflict #6, 1973) - Battle for Hue (Simulations Design Corporation, 1977) - Hue (Mayfair Games, 1982)
- Platoon (Avalon Hill, 1986)
- Search & Destroy: Tactical Combat Vietnam 1965-1966 (Simulations Publications, Inc., 1975)
- Vietnam (Gamescience - Phillip Orbanes, Designer, 1965) Reference: <https://boardgamegeek.com/boardgame/9827/viet-nam>
- Year of the Rat (SPI - Strategy & Tactics #35, 1972)
Contemporary WWIII[edit]
- 1985: Under an Iron Sky (Thin Red Line Games, 2018)
- 2nd Fleet (Victory Games, 1986)
- 3rd Fleet (Victory Games, 1990)
- 5th Fleet (Victory Games, 1989)
- 6th Fleet (Victory Games, 1985)
- 7th Fleet (Victory Games, 1987)
- Aegean Strike: Land, Air and Sea Combat in the Eastern Mediterranean (Victory Games, 1986)
- Air & Armor: The Game of Battlefield Command in the Next War (West End Games, 1986)
- Air Cav: Helicopter Warfare in the Eighties (West End Games, 1985)
- Air Cobra: 1975-1988 Modern Tactical Airmobile Warfare (Operational Studies Group, 1980)
- AirLand Battle: Corps Operational Command in Europe (Omega Games, 1988)
- Assault: Tactical Combat in Europe: 1985 (Game Designers' Workshop, 1983)
- BAOR: The Thin Red Line in the 1980s - Central Front Series, Volume 3 (SPI - Strategy & Tactics # 88, 1981)
- Battlefield: Europe (Game Designers' Workshop, 1990)
- Berlin '85: The Enemy at the Gates (SPI - Strategy & Tactics # 79, 1980)
- Boots & Saddles: Air Cavalry in the '80s (Game Designers' Workshop, 1984)
- Bundeswehr: An Assault Series Module (Game Designers' Workshop, 1986)
- Bundeswehr: Northern Germany, late 1970s (SPI, 1977)
- Central Command: Superpower Confrontation in the Straits of Hormuz (TSR - Strategy & Tactics # 98, 1984)
- The China War (SPI - Strategy & Tactics # 76, 1979)
- CityFight: Modern Combat in the Urban Environment (SPI, 1979)
- Cold War Battles: Budapest '56 & Angola '87 (Decision Games - Strategy & Tactics # 235, 2006)
- Cold War Battles 2: Kabul '79 & Pentomic Wurzburg (Decision Games - Strategy & Tactics # 263, 2010)
- Corps Command: Dawn's Early Light (Lock 'N' Load Publishing, LLC, 2010)
- Cuban Missile Crisis: The Threshold of Nuclear War (Microgame Design Group, 2002)
- Dark Passage: The Invasion of Pakistan (Swedish Game Production, 1981)
- Donau Front: Ardennes of the 1990s - Central Front Series, Volume 5 (3W - Strategy & Tactics # 131, 1989)
- Drive on Frankfurt (Pacific Rim Publishing - CounterAttack # 4, 1981)
- East and West (International Team, 1987)
- The East is Red: The Sino-Soviet War (SPI - Strategy & Tactics # 42, 1974)
- FEBA (Forward Edge of the Battle Area) (Close Simulations, 1983)
- Fifth Corps - Central Front Series, Volume 1 (SPI - Strategy & Tactics # 82, 1980)
- Firefight (SPI, 1976; TSR, Inc., 1983)
- Firepower (Avalon Hill, 1984)
- Fire Team: Modern Squad Level Command (West End Games, 1987)
- First Strike (Schutze Games, 2008)
- Fulda Gap (SPI, 1977)
- Group of Soviet Forces, Germany (Decision Games - Strategy & Tactics # 223, 2003)
- Gulf Strike: Land, Air and Sea Combat in the Persian Gulf (Victory Games, 1983)
- Harpoon: Modern Naval Wargame Rules (Game Designers' Workshop, 1981)
- High Tide: The Cold War, 1980-1989 (Clash of Arms Games, 2003)
- Hof Gap: The Nurnberg Pincer - Central Front Series, Volume 2 (SPI, 1980)
- The Hunt for Red October (TSR, Inc., 1988)
- Light Division: Flashpoint in the Gulf! (3W, 1989)
- MBT (Avalon Hill, 1989)
- Main Battle Area (Omega Games, 1985)
- Mechwar '77 (SPI, 1975)
- Mechwar 2 (SPI, 1979)
- Mission: Grenada - Operation Urgent Fury (Close Simulations, 1985)
- Mukden: Sino-Soviet Combat in the 70's (SPI, 1975)
- NATO Division Commander (SPI, 1979)
- NATO: Operational Combat in Europe in the 1970s (SPI, 1973)
- NATO: The Next War in Europe (Victory Games, 1984)
- The Next War: Modern Conflict in Europe (SPI, 1978)
- NORAD: Strategic Game of Air Warfare (Simulations Design Corporation - Conflict # 4, 1973)
- Nordkapp: World War III in the Arctic Circle (TSR - Strategy & Tactics # 94, 1983)
- North German Plain: Ardennes of the 1990s - Central Front Series, Volume 4 (3W - Strategy & Tactics # 117, 1988)
- Objective Moscow (SPI, 1978)
- Oil War: American Intervention in the Persian Gulf (SPI - Strategy & Tactics # 52, 1975)
- Operation Whirlwind: The Soviet Invasion of Hungary 1956 (Microgame Design Group, 2002)
- RDF (Rapid Deployment Force): Global Cavalry for the 80's ((TSR - Strategy & Tactics # 91, 1983)
- Red Christmas (Thunderhaven Game Company, 1992)
- Red Star/White Star: Tactical Combat in Western Europe in the 1970s (SPI, 1972)
- The Red Storm: NATO versus the Warsaw Pact (Yaquinto Games, 1983)
- Red Storm Rising (TSR, Inc., 1989)
- Revolt in the East: Warsaw Pact Rebellion in the 1970s (SPI - Strategy & Tactics # 56, 1976)
- Seapower & the State: A Strategic Study of World War Three at Sea, 1984-1994 (Simulations Canada, 1982)
- Superpowers at War: Operations in Western Europe ((TSR - Strategy & Tactics # 100, 1985)
- Tac Air: The Game of Modern Air-Land Battles in Germany (Avalon Hill, 1987)
- Task Force: Naval Tactics and Operations in the 1980s (SPI, 1981)
- Team Yankee (Game Designers' Workshop, 1987)
- The Third World War: Arctic Front (Game Designers' Workshop, 1985)
- The Third World War: Battle for Germany (Game Designers' Workshop, 1984)
- The Third World War: Persian Gulf (Game Designers' Workshop, 1986)
- The Third World War: Southern Front (Game Designers' Workshop, 1984)
- Twilight Struggle: The Cold War, 1945-1989 (GMT Games, 2005)
- Ultimatum: A Game of Nuclear Confrontation (Yaquinto Games, 1979)
- Warplan Dropshot (Schutze Games, 2002)
- World at War: Blood and Bridges (Lock 'N' Load Publishing, LLC, 2008)
- World at War: Death of 1st Panzer (Lock 'N' Load Publishing, LLC, 2008)
- World at War: Eisenbach Gap (Lock 'N' Load Publishing, LLC, 2007)
- World War 3 (SPI, 1975)
- Wurzburg: Soviet-American Combat in the 70's (SPI, 1975)
- Yugoslavia: The Battles for Zagreb, 1979 (SPI, 1977)
Fictional[edit]
Alternate history[edit]
- Crimson Skies (FASA, 1998)
- Dixie (SPI - Strategy & Tactics # 54, 1976)
- Fortress America (Milton Bradley, 1986)
- Amerika (Historical Board Gaming) 2015
Science fiction[edit]
- Alpha Omega (Battleline Publications, 1977; Avalon Hill, 1980)
- Amoeba Wars (Avalon Hill, 1981)
- Asteroid Zero-Four (Task Force Games, 1979)
- The Awful Green Things From Outer Space (TSR - Dragon Magazine #28 1979; Steve Jackson Games, 1990)
- Azhanti High Lightning (Game Designers' Workshop, 1980)
- BattleFleet Mars (Simulations Publications, Inc., 1977)
- BattleTech (FASA, 1984)
- Battlerider (Game Designer's Workshop)
- Buck Rodgers: Battle for the 25th Century Game (TSR, Inc., 1988)
- Car Wars (Steve Jackson Games, 1981)
- The Company War (Mayfair Games, 1983)
- Cosmic Encounter (Eon Games, 1977; West End Games, 1986, Mayfair Games, 1991; Avalon Hill, 2000)
- The Creature That Ate Sheboygan (Simulations Publications, Inc., 1979)
- Dark Nebula: Battles for the Stars (Game Designers' Workshop, 1980)
- Federation and Empire (Task Force Games, 1986; Amarillo Design Bureau Inc., 2000)
- Federation Commander: Klingon Border (Amarillo Design Bureau, 2005)
- Federation Commander: Romulan Border (Amarillo Design Bureau, 2006)
- Fifth Frontier War (Game Designers' Workshop, 1981)
- Freedom in the Galaxy (Simulations Publications, Inc., 1979; Avalon Hill, 1981)
- Gammarauders (TSR, Inc., 1987)
- G.E.V. (Metagaming Concepts, 1978; Steve Jackson Games, 1980?)
- Godsfire (Metagaming Concepts, 1979)
- High Frontier (Sierra Madre Games), 2010)
- Imperium (Game Designers' Workshop, 1977) - Imperium, 3rd Millennium (Avalanche Press, 2001)
- Invasion America (Simulations Publications, Inc., 1976)
- Invasion: Earth (Game Designers' Workshop, 1981)
- Kill Ball (Travesty Games, 2010)
- Mayday (Game Designers' Workshop, 1978)
- Ogre (Metagaming Concepts, 1977; Steve Jackson Games, 1980?)
- Renegade Legion: Centurion (FASA, 1988)
- Renegade Legion: Interceptor (FASA, 1987)
- Renegade Legion: Leviathan (FASA, 1989)
- Renegade Legion: Prefect (FASA, 1992)
- Risk 2210 A.D. (Avalon Hill, 2001)
- Sky Galleons of Mars (Game Designers' Workshop, 1988)
- Star Cruiser (Game Designer's Workshop)
- Star Fleet Battles (Task Force Games, 1979; Amarillo Design Bureau Inc., 1999)
- Star Wars: The Queen's Gambit (Avalon Hill, 2000)
- Star Wars Tactics (VASSAL Engine, 2009)
- Starfire (Task Force Games, 1979) - Galactic Starfire (Starfire Design Studio, 2000)
- Starfleet Wars (Superior Models, Inc., 1978)
- Starforce: Alpha Centauri (Simulations Publications, Inc., 1974)
- Starship Troopers (Avalon Hill, 1976)
- StarSoldier (Simulations Publications, Inc., 1977)
- Stellar Conquest (Metagaming, 1975; Avalon Hill, 1984)
- Triplanetary (Game Designers' Workshop, 1973)
- Traveller Book 2 Starships (Game Designer's Workshop)
- Traveller Book 5 High Guard (Game Designer's Workshop)
- Twilight Imperium (Fantasy Flight Games, 2005)
- WarpWar (Metagaming Concepts, 1977)
- World War IV: One World, One King (Ziggurat Games, 2009)
Fantasy[edit]
- Albion: Land of Faerie (SPI - Ares #11, 1981)
- Arena of Death (SPI - Ares #4, 1980)
- Barbarian Kings (SPI - Ares #3, 1980)
- Battle Masters (Milton Bradley, 1992)
- The Battle of Helm's Deep (Fact & Fantasy Games, 1974)
- BattleLore (Days of Wonder, 2006)
- Dark Emperor (Avalon Hill, 1985)
- Divine Right (TSR, Inc., 1979; Right Stuf International, 2002)
- DragonRage (Dwarfstar Games (Heritage Models), 1982; Flatlined Games, 2011)
- A Game of Thrones (Fantasy Flight Games, 2003)
- Gondor: The Siege of Minas Tirith (Simulations Publications, Inc., 1977)
- Greyhawk Wars (TSR, 1991)
- Kings & Things (West End Games, 1986)
- Lankhmar (TSR, 1976)
- Risk Godstorm (Avalon Hill, 2004)
- Sauron (Simulations Publications, Inc., 1977)
- Sorcerer (Simulations Publications, Inc., 1975)
- Titan (Gorgonstar, 1980; Avalon Hill, 1982)
- Warangel (Self published, 2001)
- War of the Ring (Simulations Publications, Inc., 1977)
- White Bear and Red Moon (Chaosium, 1975) - Dragon Pass (Chaosium, 1980; Avalon Hill, 1984)
- Wizard's Quest (Avalon Hill, 1979)
Abstract/generic[edit]
- Attack! (Eagle Games, 2003)
- Blitzkrieg (Avalon Hill, 1965)
- Castle Risk (Parker Brothers, 1986)
- Conquest (self published, 1972; Bütehorn, 1975 [German]; Hexagames, 1983 [German])
- Diplomacy (self-published, 1959; Games Research, 1961; Avalon Hill, 1976)
- Farlander (Revaler, 2002)
- Feudal (3M, 1967; Avalon Hill, 1976)
- Glasnost The Game (YL Games, 1989)
- Insurgency (Battleline Publications, 1979)
- Kriegspiel (Avalon Hill, 1970)
- Risk (Parker Brothers, 1959)
- Strategy I (Simulations Publications, Inc., 1971)
- Strike Force One (Simulations Publications, Inc., 1975)
- Summit (Milton Bradley, 1961)
- Supremacy (Supremacy Games, 1984)
- Tactics (self published, 1953) - Tactics I (Avalon Hill, 1983)
- Tactics II (Avalon Hill, 1958)
- TEG: Plan Táctico y Estratégico de la Guerra (New Yetem, 1976 [Spanish])
- Warlord (Gibsons Games, 1978) - Apocalypse (Games Workshop, 1980)
See also[edit]
References[edit]
- ^1A Games
- ^'FINALISTS FOR 2004 IGA'. 2004-04-26. Archived from the original on August 13, 2007.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=List_of_board_wargames&oldid=916867125'
HomeTop Ten Game ListsTop Ten Entry Level War Games
For newcomers, the war game genre can be somewhat intimidating. War games can be incredibly complex in their scale and can take many hours to play. Fbi nics voluntary appeal file. Combine that with the fact that they are inherently confrontational and it can make for an intimidating experience for new players. This can be especially true for Eurogramers who are used to both cooperative and victory point games that have little-to-no direct conflict.
Eventually you might want to try out a war game. Sometimes it’s just fun to blow up enemy troops. But where do you start? If you want a true war game experience, there are many choices out there to scratch that itch. Advanced Squad Leader has long since established itself as a fantastic war game. You can even dive into the old Avalon Hill bookshelf titles and spend some time pushing around cardboard chits.
But for those players that would rather test the water before diving in, then this list is for you. Consider these titles as all good starting points for the war game genre, even if they don’t always provide the full war experience. What they lack in their epicness of scale and depth of play, they more than make up for in accessibility and quick play time. If it ends up being something you enjoy, then take that chance to move into something more complex.
To help define the entry level war game (or even beginner war game) my first requirement was that it had to play in under 2 hours. Ideally, less then 90 minutes, but that didn’t have to be the case. Any game that took 3-4 hours probably isn’t always a good choice for a beginner. Second, the rulebook ideally wouldn’t be too complex. The game should be able to be explained in under 20 minutes. Free 3d software for building design. Obviously I had to be somewhat flexible with this as sometimes you have to go by feel. But in general, these games should all be fairly accessible to someone unfamiliar with the genre.
With all that in mind, we present our Top Ten Entry Level War Games.
10. Battles of Westeros
Battles of Westeros is a two-player game where players are recreating the military conflicts from George R.R. Martin’s A Song of Ice and Fire series. Battles of Westeros is billed as “A Battlelore Game,” at least according to the box cover. However, once you dive into the rules, Battles of Westeros is probably the biggest deviation of the “Richard Borg combat card system” than any of the other titles. If you are unfamiliar with the system, it’s used in a number of games and is a streamlined way of handling battles. It involves players playing a card from their hand that designates which troops are activated that turn. Attacking is a simple process of rolling a dice and trying to match symbols. Battles of Westeros takes a good amount of liberty with this system and is probably more inspired by BattleLore than an re-theme.
Who’s it for?
I think Battles of Westeros would be a good choice for any Game of Thrones fans. If you are not a fan of the books, then I you would be better served with one of the other “Richard Borg” titles in this list. But for Game of Thrones fans, this is a nice adaption of the source material and a fun little war game as well.
Who’s it for?
I think Battles of Westeros would be a good choice for any Game of Thrones fans. If you are not a fan of the books, then I you would be better served with one of the other “Richard Borg” titles in this list. But for Game of Thrones fans, this is a nice adaption of the source material and a fun little war game as well.
9. Nexus Ops
Nexus Ops is a sci-fi based war game that has players taking on the role of competing corporations in a fight for the moon’s Rubium Ore. Instead of world conquest, players are trying to be the first to get a specified number of victory points. Nexus Ops does a great job of tying theme to components with some fun, neon miniatures to represent the aliens you will be controlling. Players will get to control different unit types in their area-control battle for the moon.
Who’s it For?
Sci-fi fans will feel right at home in this one as you are controlling aliens fighting on the moon. The neon miniatures help give the game an alien and futuristic feel as well. Nexus Ops also offers a good amount of variability for added replay value. The board is made up of modular hexes and the VP win condition can be changed depending on how long of a game you want. The rules are fairly simple and a good choice for someone who likes a lot of dice rolling in combat.
Who’s it For?
Sci-fi fans will feel right at home in this one as you are controlling aliens fighting on the moon. The neon miniatures help give the game an alien and futuristic feel as well. Nexus Ops also offers a good amount of variability for added replay value. The board is made up of modular hexes and the VP win condition can be changed depending on how long of a game you want. The rules are fairly simple and a good choice for someone who likes a lot of dice rolling in combat.
8. Battle Masters
While Battle Masters probably isn’t the most tactically sound game on this list, it’s one of the coolest looking. The game is played on a large 4.5 foot square game map, most likely on the floor unless you have a large table. The sheer scale of this game takes me back to my childhood (when I actually owned it) and is really the main attraction of Battle Masters. The game is heavily luck-based, but the over all size and game components make it a blast to play.
Who’s it For?
For anyone that’s looking for something to play with their kids, this can be a great choice. The size of the game makes it great fun and the rules are easy enough for little ones to understand. That’s not to say this is a kids’ game; I think adults can have fun as well. Battle Masters is probably the lightest war game on the list, but it’s a good choice for when you want to just have a beer and enjoy a medieval battle on a grand scale. While it’s currently out of print, if you can get lucky enough to find a copy, it’s very enjoyable.
Who’s it For?
For anyone that’s looking for something to play with their kids, this can be a great choice. The size of the game makes it great fun and the rules are easy enough for little ones to understand. That’s not to say this is a kids’ game; I think adults can have fun as well. Battle Masters is probably the lightest war game on the list, but it’s a good choice for when you want to just have a beer and enjoy a medieval battle on a grand scale. While it’s currently out of print, if you can get lucky enough to find a copy, it’s very enjoyable.
7. Command and Colors: Ancients
One of the more popular of the “Richard Borg” titles, Command & Colors: Ancients seeks to recreate historical battles from the Dawn of Military History (3000 BS) to the Middle Ages (400 AD). This is a scenario-based game that Command Card system mentioned earlier. Unlike in Battles of Westeros, Command & Colors: Ancients stays more true to Richard Borgs system. While the game mechanics are simple to learn, they still require strategic card play and good tactics to win.
Who’s it For:
History buffs will probably like this game the best. In addition to recreating battles from ancient history, the game also fits the system perfectly. Since there weren’t any guns or planes in the ancient times, unit tactics and positioning is even more important in this game. Flanking your enemy can be decisive in this game vs others. One thing I don’t really care for is the use of wooden cubes for the armies. I’m a minis guy and I much prefer a sculpted mini to wood cubes with stickers. It’s a personal preference, but one of the reasons Command & Colors: Ancients isn’t higher for me. If those kind of components aren’t important to you, then Command & Colors: Ancients is worth a look, it’s a really solid game.
Who’s it For:
History buffs will probably like this game the best. In addition to recreating battles from ancient history, the game also fits the system perfectly. Since there weren’t any guns or planes in the ancient times, unit tactics and positioning is even more important in this game. Flanking your enemy can be decisive in this game vs others. One thing I don’t really care for is the use of wooden cubes for the armies. I’m a minis guy and I much prefer a sculpted mini to wood cubes with stickers. It’s a personal preference, but one of the reasons Command & Colors: Ancients isn’t higher for me. If those kind of components aren’t important to you, then Command & Colors: Ancients is worth a look, it’s a really solid game.
Civil War Games For Pc
6. Star Wars: The Queen’s Gambit
If I had to include setup time, Star Wars: The Queen’s Gambit would have never made this list. With over 150 minis to place, this game probably takes a good 20-30 minutes to get setup. But once you get going, this game is an absolute blast. Star Wars: The Queen’s Gambit recreates the final battles of Star Wars: Episode 1. I know, the movie wasn’t very good, but don’t let that stop you from enjoying this hidden gem. Players must fight battles in four different theaters of war simultaneously. Each one is important in their own right so it makes for some hard choices of where to focus your attention each turn. Players activate units based on card play and combat is handled with opposing die rolls. If you want to know more, we did a full review of Star Wars: The Queen’s Gambit earlier this year.
Who’s it For?
Any Star Wars fan would be the obvious choice. Being able to control a Jedi or a Sith and having them tear their way through your enemies basic troops is great fun. If you want to move to more of a grand scale, The Plains of Naboo battle lets you control multiple units of troops. Almost any of the four theaters of war in this game would be fun in their own right, but combined, make Star Wars: The Queen’s Gambit a ton of fun to play. Add all that onto the fact that the game comes with so many unique plastic minis, means you are going to have numerous troops to slay during your game. Unfortunately the game is out of print and somewhat hard to find. But if you can get your hands on a copy, I’d recommend it.
Who’s it For?
Any Star Wars fan would be the obvious choice. Being able to control a Jedi or a Sith and having them tear their way through your enemies basic troops is great fun. If you want to move to more of a grand scale, The Plains of Naboo battle lets you control multiple units of troops. Almost any of the four theaters of war in this game would be fun in their own right, but combined, make Star Wars: The Queen’s Gambit a ton of fun to play. Add all that onto the fact that the game comes with so many unique plastic minis, means you are going to have numerous troops to slay during your game. Unfortunately the game is out of print and somewhat hard to find. But if you can get your hands on a copy, I’d recommend it.
5. BattleLore
BattleLore takes the ground work from the Richard Borg system laid out in Command & Colors: Ancients and gives it a fantasy twist. Players are now controlling a combination of medieval troops and fantasy creatures (Goblins, Elementals, Giant Spiders, etc…). To go along with the standard armies and Combat Card-driven system, BattleLore introduces the concept of Lore Masters. Wizards, clerics, warriors and rogues can aid the players with unique spells and powers. Anyone who is a fan of role playing games will be right at home here.
Who’s it For?
For anyone who is a big fan of high fantasy, this is the title for you. The Combat Card System lays the groundwork for an easy to learn game, while the addition of the Lore Masters add in a bit of an RPG element. If you want to fight with human troops next to dwarves, then you’ll be happy with BattleLore. There are many expansions for BattleLore to give you plenty of options during your game and adding to the replay value. BattleLore is currently out of print, but if you can wait, they will be releasing a second edition soon.
Who’s it For?
For anyone who is a big fan of high fantasy, this is the title for you. The Combat Card System lays the groundwork for an easy to learn game, while the addition of the Lore Masters add in a bit of an RPG element. If you want to fight with human troops next to dwarves, then you’ll be happy with BattleLore. There are many expansions for BattleLore to give you plenty of options during your game and adding to the replay value. BattleLore is currently out of print, but if you can wait, they will be releasing a second edition soon.
4. Axis & Allies 1941
When I first made this list, I didn’t think I’d be adding Axis & Allies to it. We’ve never had a game of it come in under two hours. However, when I found out about Axis & Allies 1941, I thought it would make a great entry-level war game. It takes the familiar Axis & Allies game we’ve known for many years and scales it back some. They’ve removed some of the rules and changed a few units and the game now plays quicker and more streamlined. The victory condition also can optionally be set at only conquering one capitol to win.
Who’s it For?
Axis & Allies 1941 is a great choice for anyone looking for an all-around war game. It can accommodate five players, has player income, unit purchasing and dice-based combat. If you’ve grown bored with Risk and are looking for something more, this is a great stepping stone. I think after you have grown comfortable with Axis & Allies 1941, you can easily move to one of its bigger brothers and have a comfortable feel for the system.
Who’s it For?
Axis & Allies 1941 is a great choice for anyone looking for an all-around war game. It can accommodate five players, has player income, unit purchasing and dice-based combat. If you’ve grown bored with Risk and are looking for something more, this is a great stepping stone. I think after you have grown comfortable with Axis & Allies 1941, you can easily move to one of its bigger brothers and have a comfortable feel for the system.
3. Kemet
In Kemet, players are competing Egyptian tribes fighting over territories and trying to be the first to a specific amount of victory points. These can be accumulated through different methods such as attacking, controlling temples, developing your pyramid and other means. Kemet has a lot of great rules to keep the game moving quickly and avoiding the usually slow start for war games. In Kemet, players will also be purchasing unique upgrades for their tribe throughout the game. This lets players tailor their strategies as to how they want to play the game and also keeps their tribe unique as each upgrade is only available to the first to obtain it. I also want to note that Kemet has some great components and artwork.
Who’s it For?
I think Kemet is a great choice for someone who wants more variety in their war game. There are plenty of upgrades in three different categories ensuring that each player plays the game a little differently. I think Kemet could be a good choice for someone coming from a Eurogame background. The dice-less combat system, the fast movement around the board and the tribe upgrades should all appeal to a Eurogamer who likes to keep things moving and have many options on their turn.
Who’s it For?
I think Kemet is a great choice for someone who wants more variety in their war game. There are plenty of upgrades in three different categories ensuring that each player plays the game a little differently. I think Kemet could be a good choice for someone coming from a Eurogame background. The dice-less combat system, the fast movement around the board and the tribe upgrades should all appeal to a Eurogamer who likes to keep things moving and have many options on their turn.
2. Risk: Legacy
What is Risk doing on this list? I’ll be honest, I’m far from a Risk fan. I first played the game well over a decade ago and it was a staple through my college days. However, the repetitive nature of the game and long play times kept it on the shelf once I discovered other titles. Risk: Legacy turns that all on its head in a fantastic new game. Risk: Legacy is meant to be played as a campaign over the course of a dozen games or so. No longer is world domination your sole objective. Players want to collect star tokens and be the first player to collect four of them.
But that’s not even the great part of Risk: Legacy. The awesome part is that you truly make this game your own. Throughout your multi-game campaign, you’ll be tearing up cards, writing on the board, applying stickers and otherwise permanently marking up your game. For someone who likes to keep his games in mint condition, this is pretty cringe-worthy. But once your get into it, it’s some of the most fun you’ll have in a game. When you have to choose between one of two powers for your race and literately tear up the rejected one, it’s painful to do. Finally, the game also comes with secret envelopes and boxes that are only opened when certain events happen in a game. Things in those envelopes will affect future games in a variety of ways. If you want to know more, you can read our full review of Risk: Legacy here.
Who’s it For?
While Risk: Legacy can really be enjoyed by anyone, I think it’s truly meant to be played by the same five people over and over. You’ll be signing the board when you win and getting specific bonuses that only apply to you in future games. You and your friends will develop a history with this game and that’s why its best when you play with the same people for the life of the game. You can look back and fondly remember when you nuked Brazil or when that ammo shortage appeared in Europe. https://lttree354.weebly.com/download-pou-games-for-free.html. Games of Risk: Legacy can be played in as quickly as 30 minutes so its possibly to get 2-3 games in one session. Risk: Legacy is a great choice for just about anyone and is sure to create some lasting memories.
Who’s it For?
While Risk: Legacy can really be enjoyed by anyone, I think it’s truly meant to be played by the same five people over and over. You’ll be signing the board when you win and getting specific bonuses that only apply to you in future games. You and your friends will develop a history with this game and that’s why its best when you play with the same people for the life of the game. You can look back and fondly remember when you nuked Brazil or when that ammo shortage appeared in Europe. https://lttree354.weebly.com/download-pou-games-for-free.html. Games of Risk: Legacy can be played in as quickly as 30 minutes so its possibly to get 2-3 games in one session. Risk: Legacy is a great choice for just about anyone and is sure to create some lasting memories.
Us Civil War Board Games
1. Memoir ’44
Memoir ’44 is a two-player war game set during World War II. As one more title that utilizes the Richard Borg command card system, Memoir ’44 is also one of the most popular of that group. So what sets Memoir ’44 above the other games utilizing his system? A few things actually. The theme makes this game very accessible to anyone. You don’t have to be a history buff to jump into the WWII theme. Everyone knows what the war was about and the details of the conflict. That’s probably why WWII was the staple of FPS video games before modern warfare came to the scene. Memoir ’44 is very easy to learn, plays quickly and comes with a variety of historical scenarios. The game also comes with a ton of plastic minis from army troops to tanks to fortifications. Free full version game downloads for laptop. You can find out more with our full Memoir ’44 review here.
Captain America Civil War Risk Board Game How To Play
Memoir ’44 is a fanatic and accessible game in its own right, but what bumped it up into first place on this list is the Operation Overlord variant. Operation Overlord takes Memoir ’44 from two-player only game to eight total players (four per side). Players get to experience a military-style chain of command game as one player acts as the general for their side while the other three players each control one of the flanks in the battle. While I haven’t been able to play this variant myself, I’ve heard nothing but amazing things about it and have been dying to try it. One of my Gen Con goals next year will be to try and get in a game of this. To play Operation Overlord you either need to get the expansion from Days of Wonder or buy a second set of Memoir ’44.
Who’s it For?
Anyone really. The WWII theme is familiar and accessible to everyone and the rules are very easy to learn. The Richard Borg Command Card System did a great thing for entry-level war games, so the easy way to chose one of them is to pick the theme you like the best. I think Memoir ’44’s theme makes it the most accessible of the lot (Fantasy, Game of Thrones, Civil War and Ancient War are your other options). Add to that the fact that there are already a ton of campaigns options, expansion packs, terrain packs and the Operation Overlord variant, and you have many options to increase its replay value. Memoir ’44 is a great game for anyone who’s looking to step into the war game genre that can make it to your table over and over again.
Who’s it For?
Anyone really. The WWII theme is familiar and accessible to everyone and the rules are very easy to learn. The Richard Borg Command Card System did a great thing for entry-level war games, so the easy way to chose one of them is to pick the theme you like the best. I think Memoir ’44’s theme makes it the most accessible of the lot (Fantasy, Game of Thrones, Civil War and Ancient War are your other options). Add to that the fact that there are already a ton of campaigns options, expansion packs, terrain packs and the Operation Overlord variant, and you have many options to increase its replay value. Memoir ’44 is a great game for anyone who’s looking to step into the war game genre that can make it to your table over and over again.
I think the war game genre can incredibly fun and new players have many options to get started with. If you are still undecided, grab a game where the theme interests you and go from there. Overall, any of these games should make for a fun tabletop experience. Think we missed any? Let us know in the comments below.
Other Notable Options:
Battle Cry
Command and Colors: Napoleonics
Cyclades
Small World
Viktory II
Battle Cry
Command and Colors: Napoleonics
Cyclades
Small World
Viktory II